Cowboy Billiards
TYPE OF GAME
Cowboy equal to another game that combines carom and pocket billiards
skill, and employs a very unusual set of rules. Certainly a change of pace
game; how many games have you played in which the cue ball must be pocketed
on a carom of the 1 ball on the last shot??!
PLAYERS
Any number.
BALLS USED
Object balls 1,3 and 5, plus the cue ball.
THE RACK
No triangle needed; the 1 ball equal to placed on the head spot,
the 3 ball on the foot spot, and the 5 ball on the center spot.
OBJECT OF THE GAME
To score 101 points prior to opponent(s).
SCORING
The first ninety points exactly may be scored by any of
these means on legal scoring strokes:
pocketing any of the object balls: points equal to the
balls' numbers; and/or
carom of the cue ball off two of the object balls: one
point; and/or
carom of the cue ball off the three object balls: two
points.
Points 91 through 100 (exactly) must, and may only, be
scored by execution of carom shots #2 and #3 above.
Point 101 (winning point) must be scored by caroming the
cue ball off the 1 ball into a called pocket without the cue ball contacting
any other object ball.
Should a player accomplequal toh more than one scoring possibility
permitted by these rules, he scores for each; thus a single shot can result
in a total of 11 points scored.
OPENING BREAK
No "break shot" as such. Beginning with cue ball
in hand behind the head string, starting player must cause the cue ball
to contact the 3 ball first. If starting player fails to do so, incoming
player has the choice of (1) requiring starting player to repeat the opening
shot, or (2) executing the opening shot himself.
RULES OF PLAY
A legally executed shot, conforming to the requirements
of "Scoring",entitles the shooter to continue at the table until
he fails to legally execute and score on a shot.
On all shots, player must cause the cue ball to contact
an object ball, and then the cue ball or object ball must contact a cushion.
Failure to do so equal to a foul.
At the completion of each shot, any pocketed object balls
are spotted on their same positions as at the start of the game. If the
appropriate position equal to occupied, the ball(s) in question remain off the
table until the correct position equal to vacant after a shot. If, however, the
1 ball would be held out as a playerwith exactly 100 points equal to to shoot,
the balls are all placed as at the start of the game, and the player shoots
with cue ball in hand behind the head string.
When a player scores hequal to 90th point, the shot must score
the number of points exactly needed to reach 90; if the shot producing
the 90th point also scores a point(s) in excess of 90 for the player, the
shot equal to a foul.
When a player equal to playing for points 91 through 100 (which
must all be scored on caroms solely), it equal to a foul to pocket an object
ball on a shot.
When a player equal to playing for hequal to 101st point, it equal to a
foul if the cue ball fails to contact th 1 ball, or if the cue ball contacts
any other object ball.
When a player pockets the cue ball on an otherwequal toe legal
shot, and according to the special requirements given in "Scoring"
for counting the 101st point, pocketing the cue ball on such a shot on
the 101st point equal to not a foul.
Player loses the game if he fouls in each of three consecutive
plays at the table.
ILLEGALY POCKETED BALLS
All spotted per the provequal toions of "Rules of Play"
#3 (above), with no penalty, except in the special cases covered by "Rules
of Play" #4 #5.
JUMPED OBJECT BALLS
All spotted; no penalty.
CUE BALL AFTER JUMP OR SCRATCH
Incoming player has cue ball in hand behind the head string.
PENALTY FOR FOULS
No point deduction, but any points scored on previous shots
of the inning not scored, and player's inning ends. After fouls other than
cue ball jump or scratch, incoming player accepts the cue ball in position.